When considering the outcomes of ubiquitous computation it is equally important to remember the inconsequential nature of common things as a valuable affordance. The loss of a cheap pen is considered inconsequential but the loss of a mobile phone is considered a painful inconvenience. Could it be that computation will not be truly ubiquitous until it is first regarded as insignificant?
In contrast to a world of feature–loaded gadgets, this demo was produced to simulate ubiquitous computation in uninteresting, inert, and inexpensive objects. The purpose of this simulation was to experience these simple computational objects and reveal the interactions that emerge from their use. We used the pen and book as ideal examples for the execution of this perspective. Our pen demonstrates the ability to write on a plain notepad and send information to the network cloud at the same time. Both of these objects could be discarded or misplaced without disruption to the user because they are only simple access points to the network cloud.








